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HomeGaming NewsDauuntless and Fae Farm Studio Phoenix Labs dismisses "majority" of employees

Dauuntless and Fae Farm Studio Phoenix Labs dismisses “majority” of employees


The Dauuntless developer and FAE Farm Phoenix Labs has announced another round of layoffs, its room since May 2023, this time it affects the “majority” of the staff in the study.

Phoenix Labs enjoyed an early success with his first game, Dauuntless of free monsters, and the study launched its second title, Fae Farm, in 2023. However, the developer has faced multiple rounds since its acquisition for its acquisition by blockchain Company Forte Labs in 2023, starting with employment cuts that affect 9 percent of its workforce in May of that year. Another 34 layoffs followed seven months later, with 140 additional jobs that were reduced last May. And, unfortunately for employees, layoffs have continued in 2025.

“Today is another difficult day at Phoenix Labs,” the developer wrote in a message posted on LinkedIn on Monday. “We have made the difficult decision to separate from the majority from the study as part of unfortunate but necessary changes in our operations.”

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We recognize and deeply appreciate the contributions of each affected individual: “continued.” His talent, dedication and creativity have left an indelible brand in our company and our games … to our companions in the industry, we recommend that you communicate with these exceptional people, they are some of the best in the business. ”

As for Dauuntless and Fae Farm, the study says it will share more at its destination “in the coming weeks”, but notes that its current approach is to “support those affected through this transition.”

Phoenix Labs’s announcement follows a devastating 2024 for the games industry, in which it is believed that around 13000 employees have lost their jobs, and continues a January pursued by other layoffs and study closures. Ubisoft, for example, announced that it was cutting 185 jobs this week, while Jar de Sparks, the study founded by Halo Infinite Head of Design Jerry Hook, confirmed that he had fired “All” earlier this month. Last year, Chris Dring shared his thoughts with Eurogamer about why these dismissals are happening.





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