Final Fantasy 6 Remake Would Need 4-5 Games, Says Yoshi-P
A Final Fantasy 6 remake might sound like a dream come true for longtime fans, but according to Naoki Yoshida — the man everyone just calls Yoshi-P — actually pulling it off the way Square Enix handled Final Fantasy 7 would be an entirely different beast.
Speaking during the Final Fantasy XIV Fan Festival in Berlin, Yoshida didn’t shy away from the question fans keep asking on every panel, every interview, every stray Twitter thread. What about FF6? What about FF8? What about FF9? His answer wasn’t a flat no. It was more of a reality check.
“Look at Final Fantasy VI, it’s such an incredibly huge game,” Yoshida said, according to translated comments shared by Genki JPN. “The scale is just immense.” He went on to note the same logic applies to Final Fantasy 8 and Final Fantasy 9 — games packed with sprawling worlds, massive casts, and story arcs that don’t compress easily into a single release.
Yoshi-P says if they were to Remake FF6, FF8 or FF9 they’d probably have to release them in 4 or 5 instalments because they are so big!
“Of course I understand the feelings of the players, but you gotta think about it. Look at Final Fantasy VI, it’s such an incredibly huge game.… pic.twitter.com/fHrZVx4Vra
— Genki✨ (@Genki_JPN) July 27, 2026
Here’s the thing about that comparison: Final Fantasy 7 Remake is already a trilogy. Remake came out in 2020, Rebirth followed in 2024, and the third and final entry is scheduled to land in Spring 2027. That’s three full games to retell one story. If FF6, FF8, or FF9 got the same treatment, Yoshida’s math puts the number at four or five installments — not because Square Enix wants to milk the format, but because those games are genuinely that dense.
Think about it. Final Fantasy 6 alone crammed 14 playable characters onto an SNES cartridge, along with a world map that dramatically transforms partway through the story. Squeezing that into modern, fully voiced, fully rendered RPG scope isn’t a small ask. A quick two-game remake would almost certainly mean cutting characters, trimming subplots, or rushing through moments that fans have spent three decades treasuring.
It’s worth noting that a report from Genki later clarified the context. Yoshida wasn’t teasing a formal remake announcement — he was explaining why remaking these classics in the FF7 Remake mold might not even be the right approach. That’s an important distinction. This wasn’t Square Enix confirming a Final Fantasy 6 remake is coming. It was Yoshi-P being honest about the scale problem that any such project would face.
Why the FF6 remake conversation keeps resurfacing
This isn’t the first time someone at Square Enix has weighed in on this. Final Fantasy 7 Remake producer Yoshinori Kitase previously said a Final Fantasy VI remake would be even bigger than FF7, largely because of the sheer number of characters involved. He’s also said he’s aware fans want it — and that not being able to give a clear answer “bums him out.”
So the demand is clearly there. Final Fantasy 6 got the Pixel Remaster treatment a few years back, which refreshed the visuals and soundtrack without touching the core game. That’s a nice stopgap, but it’s not the same as a full-scale, Final Fantasy 7 Rebirth-style reimagining, and fans know it.
What this means if you’re hoping for FF8 or FF9 next
If you were holding out hope for a Final Fantasy 8 remake or Final Fantasy 9 remake announcement anytime soon, Yoshida’s comments suggest patience is still the name of the game. Square Enix is fully occupied finishing the Final Fantasy 7 Remake trilogy first — and if that project alone required three games and roughly seven years to complete, a similar treatment for FF6, FF8, or FF9 wouldn’t realistically begin production until well after 2027.
That’s not necessarily bad news. It just means Square Enix seems committed to doing these games right rather than rushing a cash-in. Given how well the FF7 Remake trilogy has been received so far, that patience might be worth it.
While Square Enix works through its remake backlog, the FF14 side of the house isn’t slowing down — the recently revealed Final Fantasy 14 Evercold expansion is shaping up to be one of the bigger content drops in the MMO’s history, complete with a new tank job and a Final Fantasy 7 crossover raid.
And if you’re wondering whether Square Enix’s remake caution has anything in common with what’s happening over at EA, it’s worth reading about how the Dragon Age series producer says he doesn’t see the franchise returning because of EA’s own greenlighting struggles. Different publishers, same underlying tension between fan demand and corporate risk tolerance.
A Final Fantasy 6 remake isn’t confirmed, and based on Yoshi-P’s comments, it’s not coming soon either. But the conversation itself tells you something valuable: Square Enix isn’t dismissing the idea, it’s grappling with the scale of it. Whether that means four games, five games, or a completely different approach than the FF7 Remake trilogy took, one thing seems clear — if it happens, it won’t be small.
