According to reports, PlayStation is using characters from its largest franchises in a prototype of AI.
A filtering video seemed to show the director of PlayStation Software Engineering, Sharwin Ragheebardajal, talking with a AI ALOOY early prototype.
The video, sent to the edge but since it was disconnected after a copy of the copyright of Sony, showed that Ragheebardajal gave a brief technological demonstration of Aloy communicated with him, the voice causes both within the AI ​​prototype and in the horizon of the game prohibited in the west.
“This is just a look at what is possible,” Ragheebardajal said, before demonstrating how Aloy can give the players the tradition and background information on request.
While the voice does not match that of Aloy in the game, the character model responds intelligently to questions with some facial expressions and synchronized movement. According to Ragheebardajal, this is just an internal demonstration developed in Sony.
According to The Verge reports, the AI ​​system uses the Openai whisper for speech and GPT-4 speech and calls 3 for its communication and decision making, while Sony’s nightingale technology feeds the audio animation speech to the facial and emotional voice synthesis (EVS).
Although the prototype was running on a PC, Sony believes that it can execute the same technology on PS5 consoles with “Little Overhead”.
Last week, the voice talent team that gives life to Apex Legends in French refused to sign contracts that would authorize their voices to be used to train.