The mergers and acquisitions of the games industry in the first quarter of 2025 increased to $ 6.6 billion, their highest level in more than a year, driven by activity in the mobile sector.
This large number was partially reduced to the acquisition of $ 3.5 billion scopery of the Niantic game business, including the tastes of Pokémon Go.
According to an investment bulletin focused on the games, the investment bank focused on the games, carried out in association with Investgame. This previous quarter was the highest for mergers and acquisitions from the fourth quarter of 2023, when Microsoft completed its purchase of Blizzard Activision.
It is worth noting that the report delineates between mergers and completed acquisitions and those that have been announced. Here is a graph that documents the tendencies of fusion and recent acquisitions of the report:
Other key agreements made within that period include the purchase of Miniclip of $ 1.2 billion of Easybrain, and apply their mobile play arm for $ 900 million, since it focuses your business on mobile advertising.
Q1 numbers also include the acquisition of $ 460 million Take Two from the Borderlands Gearbox Entertainment developer.
The report indicates that the general activity exceeds the levels prior to the pandemic. This most recent wave of agreements is motivated by “strategies assuming a more active role in the remodeling of their portfolios” and a “select group of private consolidators who make acquisitions and growing interest of private capital in space.”
In another place, the report indicates that private financing remains challenging in the games, “particularly in the rounds of the late stage”, with this quarter the lowest in years:
There is a similar trend curve for private investment in the initial stage, particularly the financing of series A.
The complete newsletter has more information about the state of the industry in general.
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