The saying says that thick thighs save lives, but according to the producer of the Atelier series, Junzo Hosoi, when he talks about the favorite character of Reisalin fans “Ryza” Stout, they are also quite popular during economic recessions.
Japan, having experienced a “lost decade” during the 90s and continuous recession indicators since then, it seems that it was the perfect audience for that character (and his own trilogy is quite good for his own merits of what I hear). In an interview with 4Gamer, Hosoi talked about his perspective on the matter.
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“This is just my perception, but I think the economy influences what kind of designs they become popular. There are certain types of characters that are needed in times of recession, and there are types of characters that are adopted only when the economy is booming. “Then it would continue to notice a theory that people want more substantial body types physically during economic recessions.
Now, this may sound a bit peculiar for you, but it turns out that Google provides academic evidence to the matter! Nor recent findings take this 2005 article by Leif Nelson and Evan Morrison entitled “The symptoms of resources scarcity: food and finance judgments influence the preferences of possible couples.” In terms of Laymans, in difficult times, people can find physical signs that the most attractive meals do not skip.
Back to Hosoi’s interview, he would then talk about the next protagonist of Atelier, Yumia. Now, Yumia does not share the same type of body as Ryza, but is inclined towards the thinnest standard you see in many other games. However, it was designed with more global tastes in mind.
Interestingly, this is also linked to the economy. See, the continuous recessions of Japan and financial problems have led several Japanese -based video game companies to expand their network to attract players around the world. Take Sony’s change to bring games to the PC, something that may not have a great impact on national sales, but it is certainly important in the United States and Europe.
Gust, developers behind Atelier, have found a great success of Ryza’s trilogy, not only in Japan, but also abroad. As such, this new audience with money has been taken into account. Poland in his single is ready to overcome Japan’s GDP next year, and that’s just Poland.
So we have it there. Some reasoning behind the thickest thighs in the Ryza workshop trilogy, and some idea of ​​why the designs return to the thin look. This is the only work that I have had that led me to read economic reports and studies of 2005, only to connect the points between the academic characters inside and anime.