Bethesda has revealed the first Starfield update as well as upcoming features

Starfield Update 1.7.29 Patch Notes

Bethesda released the first Starfield update and revealed plans for new features to be included in future patches.

Several quest issues have been resolved in the first update, along with improvements to performance and stability (see the complete patch notes below).

Bethesda indicates to release regular updates introducing "top community requested features" such as:

  • Brightness and contrast controls
  • HDR calibration menu
  • FOV slider
  • Nvidia DLSS support (PC)
  • 32:9 ultrawide monitor support (PC)
  • Eat button for food
According to Bethesda, "We're closely collaborating with Nvidia, AMD, and Intel on driver support," and every update will bring new performance and stability enhancements.

"We are also working on our built-in mod support (Creations) that will work across all platforms, similar to what we did with Skyrim and Fallout 4." This full support is scheduled to begin early next year.

If you have any suggestions for how we can improve this until then, please let us know. We are aware that our PC community is already very active in the modding community.

"Modding and creating in our games will always be an essential and significant component of who we are, and we love seeing the community get off to such a strong start," the developers said.

Starfield Update 1.7.29 Patch Notes

Performance and Stability

  • Xbox Series X|S: Improved stability related to installations.
  • Various stability and performance improvements to reduce crashes and improve framerate.


  • All That Money Can Buy: Fixed an issue where player activity could result in a quest blocker.
  • Into the Unknown: Fixed an issue that could prevent the quest from appearing after the game is completed.
  • Shadows in Neon: Fixed an issue where player activity could result in a quest blocker.

Starfield seems to have broken Microsoft's record for the most people playing an Xbox Game Studios title on the first day of release.

According to the platform holder, over six million people played the game by the end of its first official day of release, including more than one million concurrent players.

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